Exploring the Fallout Universe, the Gaming World’s Most Surprising Television Success
The post-apocalyptic TV series is back to its platform, and it's safe to say that viewers were pleasantly surprised by the caliber of its initial run. By illustrating the atomic-age, post-apocalyptic United States through the perspectives of three different characters, it succeeded in capturing multiple facets of the gamer's experience.
We followed vault-dweller Lucy, striving to do the right thing and discovering that the wasteland made that very difficult; Brotherhood initiate Max, the militant faction new recruit, who begins to question his cult's dogma and causes significant chaos in mechanized battle suit; and the Ghoul, a breakout character who has completely shed any moral compass out in the irradiated badlands.
Setting the Stage for Season Two
The show's first season finale revealed crucial details about the culprits behind the atomic conflict that trapped a society in underground vaults for centuries. It also left numerous mysteries unanswered for the next installment – and, now, anticipations are much greater.
“We’ll take ‘pretty good’ – let’s get that on a poster,” quips Jonah Nolan.
“Going into the initial season, everyone’s like, ‘Just get it right’,” comments Todd Howard. “We are ecstatic with the feedback to the show, so now people are coming in with more enthusiasm and altered expectations.”
A New Vegas Vibe for the Next Installment
The upcoming season is located in New Vegas, the setting of the 2010’s game Fallout: New Vegas, which is frequently celebrated for having the most compelling narratives and personalities in the franchise, despite the fact that it was technically flawed at launch.
“It’s more of a arid atmosphere, a Southwestern essence, that’s so essential to that game,” explains the co-creator. “That dusty, desolate Route 66 aesthetic of the game is so much rewarding to incorporate into the show.”
In the show's timeline, a significant amount of time has elapsed since the story of the New Vegas game by the time the characters make their way there. Nevertheless, the creators suggest that it acknowledges the player’s journey.
The Importance of Physical Sets
The Fallout TV series is notable for its physical authenticity – its creators prioritized real props and sets were constructed, echoing the cobbled-together nature of the settlements in the games.
“As a sci-fi fan, so many shows I watch, I’m aware that they’re all standing in front of a green screen,” observes another of the showrunners. “The whole point of an translation, especially of a video game, is to feel like it’s authentic.”
Actually, almost each creature you see on-screen is practical, including the infamously terrifying radioactive creatures known as the apex predators. In the show, they are created using puppets, and were apparently pretty frightening up close.
A Labor of Love
The Fallout series works because it is developed by accomplished storytellers who are also longtime fans, in collaboration with the original creators behind the source material. This shared passion for the world is apparent in the end result.
The second season is being released on a weekly basis rather than as a binge-able batch, marking a change from the initial release. This approach will foster a altered audience reaction, something the showrunners themselves are eager to engage with.
“It has more depth, it’s bigger, it’s wittier, it has a lot of revelations,” teases the game director. “I can't wait to seeing what people think.”